Yoshi v2.7.2
*=Updated/Added attack
NOTE:Palettes 9+10 are blanks for extra/custom palettes.
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Yoshi 2.7.2 Patch Updates
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.ParaYoshi Charge no longer cancels 
into itself.

.Metal Yoshi is tougher >:D.

.Cleaned a few minor bits in the cns
and cmd files.

.Other fixes.
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Previous Updates
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.Some Attacks deal a bit more damage.

.Stampede can no longer hit before Super Pause.

.A few more extra palettes.

.Other random minor changes. 

.Removed Unblockables.

.Tweaked the comboing system slightly, by adding
KFM's combo var(1). It's a bit easier to chain now.

.Yoshi Charge now breaks through projectiles, and
knocks you down again.

.Tweaked Swallow throw so the egg hopefully won't
stay on after the throw is over.

.Made Recv.Roll easier to pull off.

.Added Dodge and Roll Dodge.

.Added a Type2 Counter.
Note: Before people ask,

Type1 = Physical attacks only (No Hypers)
Type2 = Projectiles only (No Hypers)
Type3 = Both (No Hypers)
Type4 = Both (Hypers Included)

.Added Metal Yoshi mini-boss .def

.Earthquake Stomp drops in the direction you were
moving rather than straight down, a slight pause
was also added to the beginning.

.New Egg Trap lvl2 super.

.Changed command for EggBounce.

.Completely changed the C version of egg roll,
it's now an attack rather than a dodge.
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Previous Updates
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.Added 2 new throws.

.Edited some sprites to give the attacks more range.

.Removed the "get ctrl on hit" from the aerial
attacks.

.3 new attacks Smash Headbutt, DS Firebreath,
and Egg Bounce

.Supers deal a bit more damage.

.More extra palettes.

.Another stance added.

.Lowered Attack from 110 -> 100.

.Added Misc. Actions.

.Light + Med Air kicks are no longer unblockable.

.Standing Heavy Kick is no longer unblockable.

.QCF commands can be linked to easier.
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Combo Notes
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Many of the special moves can link from the normal
punches and kicks.
Ex. Light Punch->Med Punch->Heavy Punch->S.Headbutt,
Fire Ball, etc.

The quicker S.Attacks are, the easier to combo into.
Ex. Light S.Headbutt vs. Heavy S.Headbutt

Experiment, find which combos work for you.
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Misc. Actions
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Type2 Counter: F,B,x,y,or z
Note:Button determines Strength and dizzy time if
the counter fails.

Dodging: D,D,a -> Stationary Dodge
         D,D,b -> Roll Dodge Backward
         D,D,c -> Roll Dodge Forward

Recover Roll: Press Left or Right to roll in that
direction when knocked down. You are invulnerable
during the roll so it makes for a good quick
escape.
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Special Attacks
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D, DF, F, a -> Fire Ball(Can be used in air)

D, DF, F, b -> Double Fire Ball(Can be used in air)

D, DF, F, c -> SMW Fire Breath(Can be used in air)

D, DB, B, a,b,or c -> DS Firebreath*
Note:Each button affects the length of 
time he uses it.

D, DB, B, x,y,or z -> Smash Headbutt*
Note:Each button affects it's strength,distance,and 
startup. 

D, DF, F, x,y,or z -> Egg Throw(Can be used in air)
Note:Each button affects the egg's height and distance.

B, F, a,b,c,x,y, or z -> Yoshi Charge

F, F, a or b -> Egg Roll
Note:Egg roll A makes him travel slower but you can break
out early w/ b.
Egg roll B you will travel farther and hit opponent in the
air, but you can't break out early.

(During Egg Roll A) b -> Egg Explode

F,F,c -> Egg Dodge

(in air) F, F -> Parayoshi Charge

(in air) D, D, a -> Flutter Kick

(in air) D, D, b -> Ground Pound

(in air) D, D, c -> SMW Earthquake Stomp

F, D, DF a,b,or c -> Egg Bounce*
Note:Each button affects the height.

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Throws
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b+x -> Spit Forward

b+y -> Turn and Spit

b+z -> Swallow*
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EX Attacks  (500 Super Energy)
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D, DF, F, a+b -> EX Fire Ball(Can be used in the air)

D, DF, F, x+y -> EX EggThrow(Can be used in the air)

F, F, a+b -> EX Egg Roll

D, DB, B, x+y ->EX Headbutt

D, DB, B, a+b ->EX DS Firebreath

F, D, DF a+b ->EX Egg Bounce*
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Lvl1 Supers (1000 Super Energy)(Can be used in the air)
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D, DF, F, D, DF, F, a,b,or c -> Super Fire Ball*

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Lvl2 Supers (2000 Super Energy)(Can be used in the air)
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D, DF, F, D, DF, F, x,y,or z -> Super Egg Throw*

D, DB, B, y+b -> Egg Trap*

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Hypers (Full Super Bar)
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D, DF, F, y+b -> Hyper Fire Breath

B, F, x+a -> Yoshi Stampede(If Charge Connects)*
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Credits
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Nintendo for creating Yoshi.
Elecbyte for creating MUGEN.
Myself for doing the sprites + coding. 
The people who created FighterFactory.  
Some Stuff I forgot.
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Contact
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Any questions or ideas for/about the character my
email is gameaddict3@hotmail.com
